NEOXID501
  • Home
  • Projects
    • Ground Up Gourmet
    • Virtual Reality >
      • Neon Gunslinger VR
      • The Outstanding Contraption
      • Unfair Dodger VR
    • The Concept Series >
      • Concept Fling
      • Concept Sync Up
      • Concept Duo
      • Concept Sync
      • Concept Tilt
      • Concept Core
    • Creator Inspired >
      • Jontra
      • Box-A-Mote
      • Bagel Bash
      • Garbage Bird
    • Jam Projects >
      • Salvage Siege
      • Have You Tried Turning It Off?
    • Miscellaneous >
      • Smash Set Manager
      • Resume Please
      • Mathasaurus
    • Arcade >
      • Recess Rabbit Rumble
      • Unfair Dodger
    • Archive >
      • Robocolypse
      • Aztec Game
      • Coolboarder
      • Bullet Frenzy Offline
  • Learning
    • Intro to Game Programming
    • Game Engines >
      • Godot 2.1
      • Godot 3.0+
    • Interviews
  • About
    • Me
    • FAQ
    • Game Dev Club at SJSU
  • Connect
  • Media
    • Photos
    • Videos
    • Music and OSTs
    • Streaming
    • Blog

NEOXID501

Making Games. Playing Games.

Carlo del Mundo

neoxid501 is the pseudonym and alias I have adopted for use online. I self publish most of my games and they can be found on Itch.io and the Google Play Store.

Featured Projects

Check Out My Store Pages:
Itch io
Google Play

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Ground Up Gourmet (Link to External Site)

A 1-4 player cooking and restaurant building simulator build in the Godot Engine; expected release for PC, MacOS, and Linux in early Spring!

Help save your families failing restaurant by cooking up a wide variety of food in a kitchen you get to build and customize! Change everything to your liking from the layout, the menu, and even the hours you work. Can you save the Ground Up from certain disaster?

Neon Gunslinger VR

Shoot, Slash, and Shield. That's it.

Developed in 2 weeks, NGVR is a simple, fast paced, score attack VR game that is the first to be entirely my own work: programming, 3D models, sfx, music for the trailer, everything. It started from the simple of idea of throwing your weapon instead of having to reload it to keep the gameplay momentum high.

While it's mechanically simple (the drones use a relatively simple state machine), many elements of the design were tinkered with over the course of development to achieve the right flow state during gameplay.  I was especially interested in taking advantage of the full 360 degree wireless gameplay that an Oculus Quest allows.
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The Game Development Club at SJSU
Click to Visit Their Website


Social Media Officer | 2018-2019
​Event Coordinator | 2018-2019
​Stream Director | 2017-2019

Super Smash Bros at SJSU
Click to Visit Their Website


Stream Director | 2018 - 2019
​Web Manager | 2019-2020

I have...

• Developed and published over 20 games
• Published over 8 games on the Google Play Store, totaling 1000+ downloads
• Experience with Godot, Unreal Engine, Gamemaker, and Unity
​• Showcase several VR projects at events and conventions including MAGWest and Maker Faire
• Uploaded tutorial videos teaching people how to program and use game engines

• Streamed and participated in several gaming and development related charity events
​• Hosted a podcast related to game development for the [email protected] interviewing industry veterans

• Organized several events and related trips for the [email protected]
• Created custom programs and animations for live broadcasts and to improve streaming production quality
​• Casted tournaments organized by the [email protected]

Featured

Ground Up Gourmet
Neon Gunslinger VR
Concept Sync Up

Concept Tilt
Salvage Siege
Android, Google Play and the Google Play logo are trademarks of Google Inc.
© COPYRIGHT 2017-2021. ALL RIGHTS RESERVED.
  • Home
  • Projects
    • Ground Up Gourmet
    • Virtual Reality >
      • Neon Gunslinger VR
      • The Outstanding Contraption
      • Unfair Dodger VR
    • The Concept Series >
      • Concept Fling
      • Concept Sync Up
      • Concept Duo
      • Concept Sync
      • Concept Tilt
      • Concept Core
    • Creator Inspired >
      • Jontra
      • Box-A-Mote
      • Bagel Bash
      • Garbage Bird
    • Jam Projects >
      • Salvage Siege
      • Have You Tried Turning It Off?
    • Miscellaneous >
      • Smash Set Manager
      • Resume Please
      • Mathasaurus
    • Arcade >
      • Recess Rabbit Rumble
      • Unfair Dodger
    • Archive >
      • Robocolypse
      • Aztec Game
      • Coolboarder
      • Bullet Frenzy Offline
  • Learning
    • Intro to Game Programming
    • Game Engines >
      • Godot 2.1
      • Godot 3.0+
    • Interviews
  • About
    • Me
    • FAQ
    • Game Dev Club at SJSU
  • Connect
  • Media
    • Photos
    • Videos
    • Music and OSTs
    • Streaming
    • Blog